Play My Level
A classic 2D platformer with levels, ranging from easy to ultra giga expert.
About This Game
Use Power-Ups to make you stronger, defeat enemies, collect coins, avoid spikes, slice and stomp enemies. All of that in over 30 courses of increasing difficulty.
Power-Ups
Collectables of different shapes and sizes. Classic ones will make you just bigger or faster. Unique ones will let you swap positions with enemies, or warp around the screen in chosen location.
Classic: Firewand lets you cast fireballs that destroy enemies in one shot and explode upon impact. They can also break some blocks and move some objects.
Unique: Swapper lets you exchange position with the closest enemy. This allows accessing otherwise unreachable areas. Using the swapper in quick succession allows you to move very fast through the level.
Levels
There are 3 level packs: Easy, Medium, and Hard. The easier levels can be one-shot, but the harder levels may require hundreads of attempts and hours of playtime. Levels are usually themed or have a specific gimmick.
Inside the game - Development
There is a million things I would like to add to the game, for now there is: 10 enemy types • 10 powers • 30 levels • 100 entity types • 500 scripts • 20000 lines of custom C# code • 50000 placed tiles • 2 years of effort
System Requirements
Minimum:
- Processor: Anything not older than 10 years, 64bit
- Memory: 1 GB
- Graphics: At least Direct X 10
- Storage: 0 MB available space (play in browser)
Recommended:
- Processor: Something better I guess
- Memory: 2 GB
- Graphics: I recommend a graphics card
- Storage: 1 GB available space
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